Virtual Reality (VR)
Virtual Reality (VR) is an immersive experience where the user is fully immersed in a computer-generated, simulated environment. When using VR, a person typically wears a head-mounted display (HMD) like the Oculus Quest, Apple Vision Pro, or HTC Vive, which fully replaces their view of the real world with a virtual one. VR also often incorporates additional input devices like hand controllers or motion sensors to allow for interaction with the environment.
Use Cases:
- Gaming and entertainment (e.g., VR games, 360-degree videos)
- Training and simulations (e.g., flight simulators, military training)
- Virtual tourism (e.g., experiencing virtual tours of faraway places)
- Education (e.g., interactive learning environments)
Enable Virtual Reality
All examples in this section require the WebXR experience to work. Be sure to provide the xrDefaultExperienceOptions
with at least the minimal configuration outlined to set it up correctly.
<Scene xrDefaultExperienceOptions={{}} />